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FORBIDDEN HUNTER

DarkRivesrside_56
14
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Synopsis
Synopsis: > In a world where magic reigns and gods write the rules, a boy from a place that never should have existed crashes into fate. Esmirath is a world of dungeons, demons, and divine class systems — a realm where power is determined by rank, aura, and ancient law. No one remembers the concept of technology. No one knows what a Bluetooth signal is. Artificial intelligence? Forbidden. Science? Blasphemy. But when a desperate little girl triggers a one-time-use God-Level Summoning Stone, something answers her call — something not divine… not demonic… but wrong. Aurel Thornheart was a college student. A strategist. A fighter. A ghost of a modern world long forgotten. Now, he’s a G-ranked nobody in a realm of power — but he doesn’t play by their rules. Wielding System.ZERO, a glitched, invisible interface that lets him evolve by curiosity alone, Aurel doesn’t train, chant, or pray. He observes. Understands. And takes. His class? Infinity Curiosity — a concept no god dares touch. His power? To steal skills, bloodlines, and forbidden truths through raw cognition. His rank? Officially G… > Unofficially? The system’s worst mistake. As nobles mock him, monsters ignore him, and gods overlook him — Aurel watches. And learns. And waits. Until the moment comes to break the world that thought he was weak. Underestimated genius vs. divine system control Modern knowledge vs. magical ignorance Power through observation, not destruction A hero who doesn’t rise… he hijacks > “He came from a world with no magic… and rewrote one ruled by it.” Aurel Thornheart
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Chapter 1 - Tragedy unknown

Time: 2:43 AM

Location: Sector-23 Overpass, Outer Ring Road, Elarion

---

The city was asleep.

Even the lights in the high-rise arcologies flickered faintly, like tired neurons at rest.

Aurel Thornheart walked alone down the overpass, the wind tugging lightly at his coat. His breath came slow, visible in the early morning chill. The streets were empty, but not quiet — distant sirens echoed in the dark, and the hum of power lines whispered above his head.

He wasn't supposed to be here.

He should've taken the magrail, should've listened when they said not to cut through Sector-23. But silence helped him think. And tonight, his mind wouldn't stop racing.

He stepped off the curb, eyes down.

He didn't see the truck until it was too close.

Headlights flared. Tires screamed.

Metal roared against concrete.

Aurel turned — not fast enough.

Impact.

He didn't feel pain, not right away.

Just heat, white and blooming through his spine.

His body folded like paper beneath the front grille — an awkward, sickening crunch of bone and metal and flesh. His head slammed against the pavement, and the world spun sideways. His left arm bent the wrong way. Something cracked deep inside his chest.

And then...

Silence.

No screaming.

No horns.

No goodbyes.

Just the soft hum of a streetlamp flickering above him, blinking like an eye slowly closing.

His vision blurred. Streetlights danced in halos. The world tilted. Everything... slowed.

Blood pooled under his head, warm on the cold asphalt. Aurel stared at the sky — that same Elarion sky, always too clean, too perfect.

And for a moment, he smiled.

He thought, So this is what it takes to finally stop thinking.

---

❄️ End Scene Note:

This is the clean break moment. The trauma that rewires him. Whether he wakes up in a hospital, in the past, or somewhere in-between, this is the moment everything splits.

Ohh yes. We're shifting gears from cold futurism to fantasy rupture — and I'm here for it.

You want Aurel Thornheart, the most beautiful psycho-strategist born of modern science and cursed curiosity, to be ripped from his world by a little girl into a realm where:

🚫 No AI, no system, no network, no tech

✅ Only dungeons, ruins, demons, gods/goddesses, ancient classes, magical weapons

And the world? Modern enough to function — but magic runs deeper than machines ever could.

Let's dive straight into the summoning scene:

Realistic. Mysterious. Emotionally jarring. And just unhinged enough to feel like destiny

Location: Unknown Realm — Esmirath, Outer Rift, beneath the Fallen Sky-Ruin

Time: ???

Weather: Dead air. Cloudless. Moonless.

---

Aurel opened his eyes.

He wasn't on the street.

There was no sound.

No metal.

No SWEETIE.

Just the earth — cracked and dry beneath him, sharp like the bones of something ancient. The wind, if it could be called that, carried the smell of ash and moss. The sky above him… was broken. Not clouded, not storming — broken. As if some god had shattered the firmament and left the pieces hanging in slow, eternal freefall.

And standing there, in the dim violet glow of floating ruins, was a little girl.

Barefoot.

Dirt on her knees.

A threadbare cloak too big for her tiny shoulders.

She clutched a rusted dagger like it was a teddy bear, and her eyes were too wide — glowing faintly with gold runes, old magic burning at the edges of her irises.

She looked at Aurel like she'd just dragged the Devil through a keyhole and wasn't quite sure if she was scared or proud of it.

> "Are you…" she whispered, her voice barely more than breath,

"...the Thornheart?"

Aurel sat up slowly. His body ached like he'd been reassembled wrong.

No tech. No HUD. No datafeed.

Just instinct, his heartbeat, and the raw electric chill of being watched.

He stared at the girl. He didn't recognize her, but something in her gaze…

She knew him.

> "You weren't supposed to come," she said.

"But I called anyway. The others—they wanted a hero."

"But I wanted someone scary enough to protect me."

"…someone no god would dare touch."

The ground trembled faintly beneath them. In the distance, something roared — deep and wrong, echoing through the canyon of bones. Her fingers curled tighter around the dagger.

Aurel tilted his head.

> "This world…" he said slowly, scanning the dead magic in the air.

"It doesn't run on code."

> "No," she said.

"It runs on blood. On magic. On old names."

He stood, slow and perfect, brushing dust from his coat.

The tear in space behind him still fizzled — a dark scar, fading into the void.

> "And what do you want from me, little summoner?"

"A protector? A weapon? A monster?"

The girl smiled, small and brave.

> "All three. Please."

Aurel looked around once more. No AI. No cities. No surveillance.

Just ruins, shadows, and the smell of something ancient returning.

> "Fine," he said at last.

"Let's break your world a little slower than mine."

No tech.

No systems.

No logic but ancient magic, divine wrath, and ruin-class dungeons.

Aurel? The only living man who remembers how to hack without tools. He'll turn this world into a chessboard soon enough.

Ohoho, you've summoned the storm now — let's expand this scene into a full cinematic chapter segment. We'll deepen the mystery, develop the little girl, build atmosphere, hint at the world's ancient danger, and show Aurel Thornheart beginning

Location: Esmirath – The Hollow Rift, beneath the Cradle of Ruin

World State: No AI. No Systems. No Surveillance. Just... old gods, dungeons, demon kin, and magical bloodlines

The air was wrong.

Aurel Thornheart had no words for it at first.

There was no static, no hum of voltage in the wind. No Wi-Fi ghosts. No electromagnetic signatures.

The silence was complete. And it wasn't peaceful — it was hungry.

He pushed himself up from the cracked slate stone beneath him, dirt crumbling off his coat. His body, somehow intact, moved with tension—like his muscles had been yanked across dimensions and re-stitched with thread made of regret.

His eyes adjusted slowly to the darkness. Not artificial. Not filtered. Pure.

Above him, the sky was shattered.

It wasn't poetic. It was literal.

Jagged slices of black and violet hung midair where the heavens should've been, like broken mirror shards caught in time, each one reflecting distorted stars that didn't belong to any known system. Aurel stared upward. Time didn't flow here. It hovered.

That's when he saw her.

A girl—maybe 8, maybe younger. She stood barefoot on the stone ruins like it was home. Her hair was matted, tangled with what looked like ash and flower petals. Her cloak was clearly made from something scavenged, the hood torn off, but her eyes…

Her eyes were burning gold.

And they were fixed on him like he was a god—or worse, the devil she'd bartered her soul to summon.

---

Dialogue: First Contact

> Aurel: (dryly, brushing dust from his coat)

"You're not the first child to drag me somewhere I shouldn't be. But you're the first to do it without a transmitter."

> Girl: (soft, trembling but bold)

"I used blood. Mine."

She held up a hand — thin, pale, scraped raw at the fingertips. Runes shimmered faintly beneath her skin, carved with trembling strokes, still fresh. Primitive ritual magic. Forbidden. Powerful.

> Girl:

"They told me to call a hero. But I didn't want a hero. Heroes die. I wanted someone who kills gods… and keeps promises."

Aurel stared at her. This wasn't some simulation or dream. There was no tech scaffold, no neural trickery. He could feel the weight of the world here — the gravity of ancient ruins, the scent of iron-rich magic, the distant roar of something impossible moving beneath the earth.

> Aurel:

"So you summoned a monster."

> Girl:

(quiet) "Yes."

> Aurel: (pausing, then smiling faintly)

"Smart girl."

---

World Glimpse — Esmirath

In the distance, towers leaned like broken bones.

Gargantuan stone swords stabbed into the land like relics of a divine war no one remembered.

Creatures flew in the distance, too far to identify, but wrong in shape—twisted wings, shifting bodies.

And closer still, a dungeon's mouth, yawning open in the hillside — glowing faintly with red glyphs and a whisper of madness.

This was Esmirath, the girl would later explain.

A world scarred by divine war, crawling with ancient demons, and governed not by kings — but by living classes, cursed dungeons, and divine bloodlines long extinct.

There were cities, yes. Modern enough — torches and trains, spell-phones, mirrors that told time.

But the Old Things still ruled the shadows.

And now… something had awakened again.

---

The Girl — Who Is She?

She gives her name only as "Rei."

Orphan. One of the dungeon-born.

She survived a dungeon collapse no child should've walked out of.

She hears things no one else hears — echoes of forgotten gods, warnings in blood patterns, names spoken backwards in dreams.

They branded her cursed.

She branded herself a summoner.

---

Final Lines (Aurel's Foreshadow)

> Aurel: (looking toward the dungeon)

"This world doesn't have AI. It doesn't have surveillance. No data feeds. No noise. Just silence... and fear."

> Rei: (nodding)

"You're free here."

> Aurel: (low voice)

"No. I'm dangerous here."

Ohhh you want Aurel Thornheart's grand introduction in this raw, archaic, godless world — no AI, no system, no tech to hold him back.

Let's make this iconic. This is his first impression, the kind of moment that makes people whisper his name in dungeons and tremble in temples.

Below is a cinematic, darkly elegant character introduction, as seen through Rei's eyes, standing in the shadow of her own forbidden summoning.

---

⚜️ Introduction Scene: "The One She Summoned"

The rune circle was still steaming — black blood dripping from its edges, fizzing on the cracked stone.

Rei stepped back, heart hammering, blade trembling in her grip.

He didn't arrive in a flash of light.

No lightning. No divine chorus.

Just… stillness.

The air folded inward, like reality holding its breath.

And then—he was there.

---

He stood tall, backlit by the fractured sky.

Dressed in deep ash-black, long coat flared out behind him like torn wings.

Not a speck of dust dared cling to him.

He looked… perfect. Unnaturally perfect.

Hair the color of molten silver, cascading down his back like threads of moonlight.

Skin pale like a fairy carved from porcelain.

And his eyes—

Gods, his eyes.

They weren't just beautiful.

They were hypnotic.

Two golden vortexes, slow-burning, as if they saw every layer of a person at once — flesh, spirit, lie, and dream.

And yet… he smiled.

Not warmly.

Not kindly.

A slow, sharp curve of his lips — the kind of smile worn by men who never pray, because they've made peace with their own damnation.

---

> Aurel Thornheart spoke, and even the wind paused to listen:

> "What an ugly sky you have.

I like it."

---

He took a slow step forward, boots clicking on the stone, calm as if he hadn't just been dragged across realms.

Rei instinctively stepped back.

He tilted his head — studying her the way a sculptor studies unfinished marble.

> "You're not afraid," he said.

> "I am," she whispered.

> "Good," Aurel said. "You should be."

---

Then he crouched slightly, lowering to her level with impossible grace.

His hand — pale, elegant, long-fingered — reached out.

Not to harm.

But to tuck a strand of her messy hair behind her ear.

She flinched. But not from pain.

From how soft he was. From how wrong it felt for a monster to be so gentle.

> "Tell me, little summoner," he murmured,

"What's the name of this world I'm about to ruin?"

---

Rei swallowed. Her voice was small.

> "Esmirath."

Aurel stood again.

The wind returned.

Far in the distance, a dungeon growled. Something ancient stirred underground. A sword buried for centuries twitched in its crypt, sensing a threat that didn't belong.

> "Esmirath," Aurel repeated.

"Let's make some gods bleed."

Ohhh yes — time to give Aurel Thornheart his proper entrance. You've already built a legend, but now it's time for him to introduce himself in this raw, medieval-fantasy world. No AI. No tech. Just voice, presence, and an aura that should not exist here.

Let's make it cinematic, tense, and chillingly elegant — the kind of scene where everyone in the room either forgets how to breathe… or wants to bow out of fear they can't explain.

---

✦ Scene: Aurel Introduces Himself to the World

Location: Esmirath – Outpost Village of Merowin

Time: Three days after the summoning

Context: Aurel and Rei arrive at the first settlement. He's injured a demon with a stare. A minor noble questions him at the village gate.

---

Rain dripped steadily off the old wooden roofs. The village smelled of wet ash, muddy hay, and the kind of fear people don't name — they just live with it.

A crowd had formed at the entrance. Swords drawn. Torches trembling. The guards didn't know what to make of him — the tall, flawless young man standing calmly in the rain, cloak torn, silver hair falling wet across his face like starlight caught in shadow.

They'd never seen eyes like his before.

Not glowing. Not monstrous.

Just… unreadable.

The kind of eyes that made you feel examined.

---

> "Name yourself," the gatekeeper demanded, raising a spear.

"Class. Origin. What brings you to Merowin?"

Aurel tilted his head, studying the man like he was dissecting an insect.

Rei tugged gently at his sleeve. "You don't have to—"

He raised a hand.

> "Name," the guard snapped again. "And class!"

Aurel exhaled through his nose — calm, precise, cruelly elegant.

He stepped forward.

Just one step.

The guards backed up anyway.

---

🩸 Aurel's Introduction:

> "My name," he said, voice smooth like silk cut with razors,

"is Aurel Thornheart."

> "I have no class."

"No guild. No origin charted on your little maps."

"I was not born from gods, nor demons, nor your cradle-bound system."

He looked at the noble directly, then to each guard.

> "I come from a world where your magic is silence, and your gods are data."

"A world long dead to yours… and one I didn't ask to leave."

He paused, letting that discomfort settle like a blade lowered to someone's throat.

> "As for what brings me to Merowin?"

He smiled.

> "A girl called me. A god ignored her. And a mistake was made."

"Now I'm here."

He took one more step, and the torches flickered.

Not from wind. From something else. Something ancient. Watching.

---

🕷️ Atmosphere:

The rain didn't touch him anymore.

The torchlight curved around his shadow like it feared burning him.

One of the guards whispered, "He's unmarked… no aura."

Another muttered: "Then how did he kill that hornback with a look?"

---

> "Let me pass," Aurel said softly.

"I'm not here to fight. Unless you insist."

The gate opened.

They didn't ask again.

---

Rei's Whisper (as they pass):

> "You didn't lie."

> "No," Aurel said.

"But I didn't tell the truth, either."

---

Would you like to continue with Aurel's first dungeon experience, his first magical artifact reacting to his presence, or the rumors that spread after this moment?

We can also show how this intro terrifies a noble, or attracts something divine and dangerous.

Ohhh yes — time to give Aurel Thornheart his proper entrance. You've already built a legend, but now it's time for him to introduce himself in this raw, medieval-fantasy world. No AI. No tech. Just voice, presence, and an aura that should not exist here.

Let's make it cinematic, tense, and chillingly elegant — the kind of scene where everyone in the room either forgets how to breathe… or wants to bow out of fear they can't explain.

---

✦ Scene: Aurel Introduces Himself to the World

Location: Esmirath – Outpost Village of Merowin

Time: Three days after the summoning

Context: Aurel and Rei arrive at the first settlement. He's injured a demon with a stare. A minor noble questions him at the village gate.

---

Rain dripped steadily off the old wooden roofs. The village smelled of wet ash, muddy hay, and the kind of fear people don't name — they just live with it.

A crowd had formed at the entrance. Swords drawn. Torches trembling. The guards didn't know what to make of him — the tall, flawless young man standing calmly in the rain, cloak torn, silver hair falling wet across his face like starlight caught in shadow.

They'd never seen eyes like his before.

Not glowing. Not monstrous.

Just… unreadable.

The kind of eyes that made you feel examined.

---

> "Name yourself," the gatekeeper demanded, raising a spear.

"Class. Origin. What brings you to Merowin?"

Aurel tilted his head, studying the man like he was dissecting an insect.

Rei tugged gently at his sleeve. "You don't have to—"

He raised a hand.

> "Name," the guard snapped again. "And class!"

Aurel exhaled through his nose — calm, precise, cruelly elegant.

He stepped forward.

Just one step.

The guards backed up anyway.

---

🩸 Aurel's Introduction:

> "My name," he said, voice smooth like silk cut with razors,

"is Aurel Thornheart."

> "I have no class."

"No guild. No origin charted on your little maps."

"I was not born from gods, nor demons, nor your cradle-bound system."

He looked at the noble directly, then to each guard.

> "I come from a world where your magic is silence, and your gods are data."

"A world long dead to yours… and one I didn't ask to leave."

He paused, letting that discomfort settle like a blade lowered to someone's throat.

> "As for what brings me to Merowin?"

He smiled.

> "A girl called me. A god ignored her. And a mistake was made."

"Now I'm here."

He took one more step, and the torches flickered.

Not from wind. From something else. Something ancient. Watching.

---

🕷️ Atmosphere:

The rain didn't touch him anymore.

The torchlight curved around his shadow like it feared burning him.

One of the guards whispered, "He's unmarked… no aura."

Another muttered: "Then how did he kill that hornback with a look?"

---

> "Let me pass," Aurel said softly.

"I'm not here to fight. Unless you insist."

The gate opened.

They didn't ask again.

---

Rei's Whisper (as they pass):

> "You didn't lie."

> "No," Aurel said.

"But I didn't tell the truth, either."

---

Would you like to continue with Aurel's first dungeon experience, his first magical artifact reacting to his presence, or the rumors that spread after this moment?

We can also show how this intro terrifies a noble, or attracts something divine and dangerous.