Six-Seal Progress: 2/6 ClearedActive Timer: 2 Days, 16 Hours
The Bone Bastion's forge glowed faintly beneath early dusk. Smoke hissed from mana-imbued braziers, and skeletons trained in well-drilled rhythm. At the heart of it all, Iden stood with his palm stretched out toward the three skeletons that had reached their evolutionary threshold.
"Three evolved last wave," he muttered. "Time to bring out their true form."
Scout Skeleton B -- Level 10 → Evolution
🔸 Silent Volley – gains stealth-based movement, enhanced bone-bow, and a "split-arrow" mechanic.🔸 Shadow Piercer – becomes a shadow-aligned assassin archer with darkstep passive.
✔ Chosen: Shadow Piercer– Gains: "Darkstep" (brief teleport between shadows), "Pierce Shot" (armor-ignoring projectile)
"We'll need assassination power," Iden muttered.
Mage Skeleton B -- Level 10 → Evolution
🔸 Boneflame Adept – learns fire-aligned spells with sustained burn effects🔸 Arcane Siphoner – drains enemy mana, enhances allies' casting speed in aura
✔ Chosen: Boneflame Adept– Gains: "Flame Brand" (adds burn to spells), "Infernal Arc" (AoE flame whip)
Juggernaut B -- Level 10 → Evolution
🔸 Bone Guardian – gains shield wall, aggro-draw aura, and bash resistance🔸 Skullbreaker – raw crushing power, no defense
Chosen: Bone Guardian– Gains: "Bonewall Anchor" (generates temporary cover), "Taunt Howl" (forces nearby enemies to target)
Rael stood at the side of the forge, her hands glowing faintly with Sanctum Bloom."These evolutions feel... focused. Their instincts are changing."
"They're not just tools anymore," Iden replied. "They're warriors."
Iden's Capacity: 18/18
After reviewing available materials and battlefield needs, Iden selected one more combat-class.
New Summon: Archer Skeleton – Variant Precision Unit
Equipped with Bone-honed Bow (Forgemaster crafted)Gains: "Volley Storm" at Level 3
Immediately assigned to Team Alpha
Role: Midline suppression
Team Alpha – Entering the Large Dungeon
Led by Iden.
Iden (Commander)
Shield Revenant
Skullbreaker
Shadow Piercer (Evolved Scout)
Flamesoul Caster
Boneflame Adept (Evolved Mage)
Mage Skeleton A (Standard)
Precision Archer (New)
"Eight strong. A full strike team."
Team Beta – Targeting the First Medium Dungeon
Led by Nyra & Rael.
Nyra (Trap Specialist)
Rael (Healer / Support)
Bone Guardian (Tank)
Scout Skeleton A
Mage Skeleton C (Recently assigned)
Bone Architect
Backup: Storage Skeleton (for loot retrieval)
Team Alpha stood before it.Roots wrapped around black stone like ribs. Faint blue lights glowed through cracks in the sealed doorway. A humming came from within—low and hungry.
System Notice:Mini-Dungeon – Type: Large (Boss-Linked)Estimated Combat Duration: 1 DayEnemy Level Range: 8–12Terrain: Underground Labyrinth with Summoning Gates
Clear Reward:– High-Grade Resources– Blueprint: Unknown– Skill Scroll (Randomized)– 2 Dungeon Keys
"This one's going to take everything," Iden said."Let's give it to them," Flamesoul hissed.
He placed his palm on the gate rune.
[Dungeon Entered: The Maw of Gravetide]
Nyra crouched, watching vines recoil from her trap glyphs.
"This one's alive," she said.Rael exhaled slowly. "So is the dungeon."
Objective: Cleanse the garden's cursed heart.Type: Mobility + Trap SurvivalReward: Blueprint Fragment, Raid Points, 1 Dungeon Key