Cherreads

INFO

[Boons]

Special powers tied to your soul.

They grow over time. Some are small (like speed), some are huge (like world-bending effects).

They can't be traded.

[Legacy]

Comes much later.

Real magic + god powers unlocked after the divine realm unfreezes.

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[Items]

Soul-linked gear: swords, armor, tools, etc.

Summon and dismiss them anytime after bonding.

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[Stabilization %]

Shows how close a rift is to being sealed.

Kill enemies = % goes up.

0% = chaos.

100% = sealed.

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[Soulprint]

Your personal inner space.

Accessed in meditation or emotion.

Shows your abilities, items, burdens, etc.

Sometimes, Sovereign talks to you here.

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[Spiritual Guardians]

Aura creatures formed by deep focus.

Invisible but powerful. Can block attacks, fight, and evolve.

Only a few ever awaken theirs.

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[Burdens]

Your weakness made real.

One unique rule that limits you.

Can be small or terrifying — like not being able to blink or being forced to say every thought.

You can't get rid of it. Only carry it.

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🌍 Realms

Nynx Plane

Beyond time. Sovereign controls it.

Reality changes constantly. Connects all realms.

Demon Realm

Full of monsters, castles, and horrors.

Some demons rule here.

Old Realm

Medieval. No rifts. No tech. Still worship stars.

But they've started dreaming of white marble…

Human Realm

Earth, broken and overrun.

Only a few places left. Resonants fight to seal rifts.

Future Realm

Outside of time. Birthplace of Sovereign and the first rift.

Realm of the Gods

Far above. Unknown.

Only Travelers can reach it. Even Sovereign steps lightly here.

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🌀 Resonant Mechanics

[Resonance Awareness]

A sixth sense.

Lets you feel:

Rifts

Other Resonants

When Sovereign is near

Shifts in terrain

[Veilwalk]

Sovereign offers a challenge in a dream.

Say yes → enter Nynx Plane. Succeed = awaken.

Say no = never asked again.

Die = become an Empty.

[Resonance Pressure]

Your aura. Can influence others, rifts, and the environment.

Grows with you.

[Brands]

Tamed monsters that serve you.

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🔺 Ranks

[Mundane]

Normal human. Can't sense rifts or use the system.

[Initiate]

Survived first dream.

Gets basic powers, items, Soulprint, and a Burden.

[Awakened]

More rifts sealed = deeper sync with Sovereign.

Guardian starts to appear.

Burdens evolve. More power unlocked.

[Prime]

Soulprint changes to match your mind.

Guardian is fully active.

You affect others' auras.

Sovereign starts whispering secrets.

[Riftwalker]

You move through rifts without help.

Create temporary realms.

Guardian can speak.

Reality bends around you.

[Ascended]

You summon your own world — your Domain.

Can drag others into it.

Control elements inside it.

[Rank 5]

Unknown.

[Empties]

Failed trial. Mind is blank. Soulprint is locked.

Some whisper... they might wake again.

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