Cherreads

Chapter 9 - Realm Management

Here is your revised scene with corrected grammar, written entirely in the past tense and expanded to exceed 1,000 words while preserving your original game-like storytelling style:

[Available buildings to construct]

[Logging tent] +1 unit of log per day

[Fishing tent] +1 unit of food per day

[Herbal gardens] +1 unit of herbs per day

"Build everything!" Rolan ordered decisively.

[Logging tent, Fishing tent, Herbal gardens are being constructed…]

[Engineering skill activated]

[Construction time is lessened]

Rolan wasted no time managing his realm. Trees were cut down, and the village slowly expanded. For now, houses were built with only the bare minimum, as there were still no migrants to occupy them.

While scouting beyond the village perimeter, Rolan discovered a nearby river and a tranquil lake. He assigned villagers to fish in the lake and harvest clams along the riverbanks. Within the surrounding forest, he identified wild herbs and began cultivating them in gardens near the heart of the village.

They planted laurel leaves, pepper, chili pepper, yellow ginger, thyme, basil, lemon, lemongrass, oregano, soy sauce ingredients, vinegar, allspice, cinnamon, vanilla, paprika, fennel, rosemary, coriander, spring onions, flax, dill, celery, parsley, both red and yellow onions, jalapeños, hot peppers, and tamarind.

Several days later, while examining rocky outcrops, Rolan discovered veins of salt.

[Mining salt available]

[Salt mine is being constructed]

[Construction finished] +1 unit of salt per day

With a working salt mine, meals improved dramatically. The addition of salt not only enhanced flavor but also enabled the preservation of food. Then, Rolan found iron veins embedded deeper in the mountain's base. Ainz, his trusted foreman, estimated the deposits were vast.

[Mining iron available]

[Iron mine is being constructed]

[Construction finished] +1 unit of iron per day

The villagers began extracting the iron, which was then smelted into usable ingots. Rolan oversaw the forging himself, putting his smithing knowledge to use.

[Blacksmith tent is available to be constructed]

[Alchemy tent is available to be constructed]

[Blacksmith tent is being constructed]

[Alchemy tent is being constructed]

[Construction finished]

[Blacksmith tent] +1 armory and weaponry

[Alchemy tent] +1 potion per day

He built the blacksmith tent near his personal tent and the alchemy tent alongside the herbal gardens. He selected a few villagers to apprentice under him. It was difficult to pass on his knowledge, and Rolan struggled to explain some of the technical concepts, but eventually, they made progress.

[Training grounds available for construction]

[Constructing Training Grounds]

After establishing a foundation for forging and alchemy, he began recruiting villagers to form a militia. These men and women, armed with basic swords and leather armor, started their drills at the new training ground.

[200 village population – 50 are available for militia recruitment]

[50 recruits available for training for militiamen]

[Training in one-handed is activated]

[Militiamen can be upgraded to infantry]

[Infantry – armed with sword and shield with leather armor]

[Training grounds activated] +1 militiamen per day

The construction of the Lord's Home began shortly after. Though it would take time to finish, Rolan remained in his tent in the meantime.

[Constructing Lord's Manor]

[Engineering skill activated]

Now that they had several trained militias, Rolan felt a small measure of safety. The villagers praised him for his efforts. Some even wept with gratitude, thanking him for turning helpless civilians into capable defenders. Rolan accepted their thanks solemnly. He wasn't seeking praise—he was simply preparing for the worst.

[Wooden chiseled walls available for construction]

[Constructing…]

[Construction finished] +1 security of the village

Wooden walls were erected around the perimeter, their tips sharpened into intimidating spikes.

[Farms available for construction]

[Cultivating the lands…]

[Cultivation finished] +1 unit of food per day

The villagers began planting corn. Rolan instructed the farmers in pest control, crop rotation, and even the basics of animal husbandry.

[Animal taming available]

[Taming the animals…]

They herded cows and goats by baiting them with Napier grass. Rabbits were trapped and raised. Boars captured in the forest were domesticated over time, as were chickens and other fowl. Poultry produced eggs daily, and the ruminants provided milk—steady sources of nutrition.

[Storage available for construction]

[Constructing…]

[Construction finished]

Storage buildings were constructed to hold crops and materials, protected from weather and thieves.

[Stables available for construction] +1 horse per day

[Warhorse breeding available] +1 warhorse per week

[Constructing Stables…]

[Warhorse breeding obtained]

[Cavalry troops unlocked]

They tamed wild horses using Napier bait. Rolan educated handlers on warhorse breeding, focusing on high-protein diets and rigorous training. The results were promising.

[Carriage construction available] – faster caravan travel

[Messenger outpost available] – faster message and notification travel

[Construction complete]

Carriages improved supply transport. Messengers on horseback ensured swift communication.

[Hunter's hut available for construction] +1 unit of food and pelt per day

[Tanneries available for construction] +1 unit of leather per day

They constructed hunter's huts for deer, boar, and rabbits. Tanneries followed, turning hides into usable leather.

[Builder huts available for construction] +1 speed in construction

[Stonemasons huts available] +1 unit of stone materials per day

[Steelworks available] +1 unit of steel per day

[Building…]

Builders and stonemasons helped accelerate future projects. The steelworks converted iron into steel—stronger and more durable for weapons and armor.

[Vegetable farms available for construction]

[Building complete] +1 unit of food per day

They cultivated potatoes, cabbages, carrots, lettuce, tomatoes, radish, and Chinese cabbage. In the nearby forest, they discovered onions, garlic, and ginger. Fruit trees such as apples, tamarinds, peaches, and oranges were found as well.

The riverside was rich in silt, providing fertile soil for farming.

[Woodcutter huts and coal maker huts available for construction] +1 unit of wood and coal

[Boat-making huts available]

[Boats can be constructed]

Woodcutters harvested logs while coal-makers turned wood into fuel. Fishing huts dotted the rivers and lakes. Boat-making huts allowed them to craft vessels for travel and fishing.

They also discovered salmon, freshwater clams, mushrooms, lobsters, shrimp, and crabs—all valuable food sources.

[Cotton farm available] +1 unit of clothing

[Breweries available] +1 morale

[Tavern available] +1 morale

[Inn available] +1 morale

They planted cotton and built looms for clothing. Grapes were discovered, prompting the construction of breweries, taverns, and inns—bringing joy and comfort to the people.

[Construction complete]

List of structures:

Logging Tent – 2

Fishing Tent – 2

Herbal Gardens – 1

Salt Mine – 1

Iron Mine – 1

Blacksmith Tent – 1

Alchemy Tent – 1

Training Grounds – 1

Barracks – 1

Walls – 1

Lord's Manor – 1

Farm – 2

Stables – 1

Messenger Outpost – 1

Carriage Construction – 1

Hunter's Hut – 2

Tanneries – 1

Builder's Hut – 2

Stonemason's Hut – 2

Steelworks – 1

Vegetable Farm – 2

Woodcutter Huts – 2

Boat-Making Hut – 1

Cotton Farm – 1

Breweries – 1

Tavern – 1

Inn – 1

[Resources in storage:]

Wood – 13 units

Food – 20 units

Stones – 15 units

Salt – 12 units

Steel – 13 units

Leather – 16 units

Pelt – 14 units

Iron – 15 units

Armory and Weaponry – 12 units

Clothing – 14 units

More Chapters